By Dr. Serkan Toto – On Japan's Game Industry

Tagmobage

GREE To Start Selling Physical Card Games In Japan

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Growth in Japan’s social gaming market is starting to slow down, competition is increasing, and internationalization isn’t going as well as expected. So what can you do as a mobile game platform provider? While Mobage operator DeNA continues to do m-commerce and started branching out...

CyberAgent Now Boasts 30 Million Social Game Users

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It’s now safer than ever to call web conglomerate CyberAgent, which runs a whole range of services from online advertising to social networks and virtual worlds, “successful” in gaming, too. The Ameba operator is counting a whopping 30 million (registered) social game users across...

By Dr. Serkan Toto – On Japan's Game Industry