It is not ending: Japan’s top smartphone game Puzzle & Dragons has topped 15 million users across iOS, Android and Kindle devices on June 8, maker GungHo (3765) said today. What’s interesting is that the company is still able to rack up 1 million users in three weeks or less –...
For Puzzle & Dragons And Clash Of Clans / Hay Day: GungHo And Supercell Start Collaboration
I usually tend to skip news having been made available in English, but here we go: GungHo (3765) and Supercell, the world’s two biggest mobile gaming companies (in terms of revenue) have entered a partnership. To be more specific, it’s a so-called collaboration, a marketing technique...
Puzzle & Dragons Hits 14 Million Users, Keeps Growing By 1 Million In Under 3 Weeks
Japan’s top smartphone game Puzzle & Dragons has passed the 14 million user mark (in Japan only), maker GungHo (3765) said today. The RPG/puzzle hybrid actually hit the new number on May 18, just 20 days after reaching 13 million users on April 28. In other words, GungHo was able to add a...
Puzzle & Dragons Maker GungHo Reaches US$15 Billion Market Cap – More Than Nintendo
I’ll say it again: if there is one mobile game out there right now that people in Japan will remember in 10 years, it’s Puzzle & Dragons. The game, which boasts 13 million registered users in this country (10% of the population), has generated US$113 million in sales in April. Since...
GungHo: Puzzle & Dragons Generated US$113 Million In Sales In April
Japan’s top smartphone game Puzzle & Dragons is continuing to make serious money for its maker, GungHo (3765). The company just released its latest financial report, according to which sales hit 12 billion yen in April – this amount currently translates to US$119 million and 1,142...
Examining A Unique Marketing Tool For Japanese Mobile Games: “Collaborations”
As I have mentioned earlier, Japan is the only country in the world where mobile games are regularly being advertised on television. And this isn’t about cheap night time slots in niche TV programs no one watches: DeNA, GREE, GungHo, and many other developers are paying for spots aired during...