It seems that nothing can stop GREE, at least not at the moment. In its Q2 FY2012 financial report, the company says that sales grew a staggering 190% year-on-year to 41.5 billion yen (US$545 million). In the same time frame, net income even went up 206% to reach 12.7 billion yen (US$167 million)...
Konami Reports Financials, Now Boasts 15 Million Social Game Users [Social Games]
Capcom wasn’t the only big company producing social games that reported financial results in the last days: rival Konami announced its numbers for the 3rd quarter of the current fiscal year. Here’s is the basic overview. Social games are part of Konami’s Digital Entertainment...
Capcom Reports Negative Financial Results, Plans To Focus More On Social Games [Social Games]
Capcom released their financial results for the first nine months of the current fiscal year, and in a nutshell, things aren’t looking too good. For the nine-month period through December 31, sales dropped by a whopping 29% to US$657 million year-on-year. In the same time frame, operating...
Capcom Opens Pre-Registration For Yet Another Monster Hunter Social Game [Social Games]
Monster Hunter, the super-popular (especially in Japan) action RPG series from Capcom, is getting the social game treatment again. Last year, Capcom released “Monhan Tankenki Maboroshi no Shima” on GREE where it went on to become a smash hit. Now it’s DeNA that can look forward to a new...
DeNA And GREE Ventures At The Startups In Asia Conference In Singapore [Social Games]
I had the pleasure of taking part at Penn Olson‘s Startups In Asia conference in Singapore last week. Here is a summary of the coffee chat with me, here’s the summary of the panel discussion I moderated. Just to clarify: I was referring to the business model of social gaming in Japan as...
Sangokushi Kingdom: GREE’s First Party Game Hits 200,000 Users [Social Games]
Sangokushi Kingdom, a social card battle game (again), racked up a total of 200,000 registered users on GREE. The first-party game was launched on GREE for feature phones in September 2011, when the company was exhibiting at the Tokyo Game Show. In the “historic” social game, players...