Back in November 2012, mega-popular Korean chat app KakaoTalk opened its gaming platform inside the Japanese version, starting with three Android titles (Anipang, Tap Tap Blitz, and Puzzle Zoo Zoo). Today operator Kakao Japan, which is 50% owned by Yahoo Japan, expanded said platform to iOS and...
DeNA And Nexon Sign International Distribution Deal For Mobile Social Games
DeNA has partnered up with Nexon to distribute the Korean company’s mobile social games on the Mobage platform, both in Japan and abroad. DeNA’s official statement suggests that this “global business alliance” will be pretty extensive: Nexon and its subsidiaries NEXON Korea...
DeNA Rebrands Itself, Starts Social Music Service In Japan
Yesterday was a big day for DeNA: the Mobage operator yesterday unveiled a new corporate logo and announced it has changed its brand identity on a global scale. The company explains: DeNA’s new corporate logo expresses the company’s revamped corporate slogan: “Delight and Impact...
Rage Of Bahamut Passes 10 Million User Mark
Mega-popular card battle game Rage Of Bahamut has passed the 10 million user mark, maker Cygames announced today. The company reported 3 million users for their flagship titles just 3 months ago – in other words, users are going totally nuts over the Mobage game. In Korea alone Rage Of...
GREE Messenger: GREE Launches Chat App To Go Against LINE And Comm
I can’t say this is a big surprise: GREE has just launched its own messenger app on the App Store and Google Play – very, very quietly. Aptly named GREE Messenger, the app is limited for download in a few countries for this soft launch. On iOS, for example, it’s available in the...
Sales, Profit And Market Caps: GREE vs. Zynga vs. DeNA (Overview)
The following charts are part of a presentation I recently gave on Japan’s social gaming industry, highlighting the differences between GREE, Zynga, and Mobage operator DeNA in terms of financials. What many people outside Japan don’t realize is that when it comes to business, both...