As a Japanese game developer, how do you stand out of the crowd of thousands of titles available on Mobage, GREE, iOS and Android? A lot of companies over here, especially the ones with deep pockets, have answered this question with “by using popular IP” in recent years. That IP has...
AltDash: GREE And Social Game Maker AltPlus Set Up Joint Venture
GREE has entered a partnership with social game maker AltPlus under which the two companies have set up a joint venture in Tokyo on March 14. The background here is that all of AltPlus’ games so far are being distributed via GREE at the moment (full list here). Not too surprisingly, the new company...
Report: Japan’s Smartphone Ad Market To Grow To US$2.3 Billion By 2017
This isn’t directly related to games, but it’s an area that I am personally looking at very closely for my clients and something I think is worth sharing: Ameba operator and social game maker CyberAgent released a new report on the status quo and future of Japan’s smartphone ad...
Kingdom Corps: Aiming’s First English-Language Game Hits Mobage
Tokyo-based game maker Aiming released Kingdom Corps on Google Play, the English-language version of the Japanese hit “Lord Of Knights”. The social RPG/strategy hybrid has been downloaded over 400,000 times in Japan (and perhaps more importantly, it has been monetizing very well, too)...
LINE-Powered Games Have Been Downloaded 100 Million Times So Far
NHN Japan today said that games offered on the in-app game platform on LINE have been downloaded a total of 100 million times so far. The company opened the app to game developers in July last year. Most of the titles on “LINE Game” have been doing extremely well – social shooter Dragon...
Puzzle & Dragons Passes 10 Million Downloads. Maker GungHo Now Worth US$5 Billion.
Japan’s top smartphone game Puzzle & Dragons has passed the 10-million user mark. The title hit the milestone on March 9, just 19 days after reaching 9 million players. This is interesting because these numbers show that growth isn’t slowing down, as can be seen in this chart from Social...