Supercell, King, Game Insight, Gameloft, Social Quantum, Goodgame, Tencent, Machine Zone, WeMade, Kabam etc. etc.: the list of foreign game makers active in the lucrative Japanese mobile gaming market has sure grown longer and longer over the last months and years. Berlin-based Wooga is next: the...
GungHo’s Quarterly Sales And Profits Drop, Stock Goes Limit-Down: What’s Next?
GungHo Online Entertainment (3765), the company behind Japan’s biggest smartphone game Puzzle & Dragons, has published its financial report for Q3 (July-September 2013) yesterday. And things are not looking as good as last quarter (note: there are no English-language documents available). To be...
Puzzle & Dragons Hits 20 Million Users In Japan
Japan’s biggest smartphone game Puzzle & Dragons is now boasting over 20 million registered users in the country, maker GungHo Online Entertainment (3765) announced today. While this is a pretty impressive milestone, this chart from news site Social Game Info shows that growth is slowing...
EA Japan’s Tetris Monsters Hits 1.2 Million Users In 18 Days
Supercell, King, Game Insight, Social Quantum, Goodgame, Tencent, WeMade, Kabam, Pocket Gems: the list of foreign mobile game companies with an interest in Japan is getting longer and longer. Among the ones that are already here, EA Japan has caused the biggest splash in recent months in the...
Clash Of Clans Hits No. 1 In Japan’s Free Apps Ranking For iOS – But Success Won’t Last As Long As In The West
This was bound to happen: mobile strategy hit game Clash Of Clans is Japan’s top free app on the iPhone as well as the iPad at the moment. This is not really surprising, as Japan’s most popular smartphone title Puzzle & Dragons is currently running an in-game promotion for Clash Of...
Puzzle & Dragons Reaches 15 Million Users
It is not ending: Japan’s top smartphone game Puzzle & Dragons has topped 15 million users across iOS, Android and Kindle devices on June 8, maker GungHo (3765) said today. What’s interesting is that the company is still able to rack up 1 million users in three weeks or less –...