What percentage of sales are DeNA (Mobage) and GREE generating through sales coming from their own games as opposed to those from third-party game providers? That’s a question I get asked regularly. Both DeNA and GREE publicly break down how much they are making through ads as opposed to...
More Social Games: CyberAgent On Hiring Spree
Not only GREE, but also CyberAgent is aggressively hiring people at the moment, if a report by The Nikkei Marketing Journal (February 18 edition) is to be believed. The paper says that the Ameba provider wants to have 500 engineers (programmers) in its workforce by September 2012, up from the 200...
DeNA Mobage’s Next Top Social Game Is Around The Corner
GREE offers over 500 social games at the moment, and DeNA‘s Mobage platform even is on the way to 1,000 titles. A reason for the rapid growth both platforms have been seeing in recent months is that more and more “traditional” Japanese video game makers are starting to develop...
How Big is Japan’s Social Gaming Market?
I regularly get asked how big Japan’s market for social games (deployed on GREE, Mobage, Mixi etc.) actually is. The short answer is it depends on who you ask – and you should be careful which numbers to rely on. Let’s just look at 3 sources: 1) Japanese government In July last...
CyberAgent’s Mobile Social Game “Dream Academia” Lands On Mobage
CyberAgent may not have its own mobile social gaming platform, but it has a handful of subsidiaries providing titles to DeNA’s Mobage, GREE or Mixi. Now CyberAgent has announced that one of these subsidiaries, Cyber-X, has released a new title on Mobage. “Dream Academia”, a social...
TinierMe: How Successful Is CyberAgent’s “Under The Radar” Virtual World?
One of CyberAgent‘s assets in the US (world) market is TinierMe. Offered by CyberAgent subsidiary Gcrest, TinierMe can best be described as a cute, anime-style virtual world that lets users interact and play games with each other as avatars (see screenshots below). What’s interesting is...