Kadokawa Dwango released a new report on the status quo of the Japanese game industry today. According to the so-called “Famitsu Game White Paper 2015” (by Japan’s biggest video game magazine Famitsu), the domestic market for gaming grew 4% year-on-year to US$9.6 billion in 2014. For...
GungHo Announces The Latest Move To Prolong The Life Cycle Of Puzzle & Dragons
Almost 3.5 years after launch, Puzzle & Dragons is still going strong in Japan, generating over US$100 million in sales per month and having crossed 36 million downloads domestically on May 15. Maker GungHo Online Entertainment (3765) has been doing its best to keep the game alive in recent...
Release Calendar For Listed Japanese Mobile Game Companies (As Of May 17)
Here is an updated calendar of major free-to-play native apps that publicly traded Japanese mobile game makers have announced for the coming months. Please note that these titles can be modified, canceled, or released at any given time. The list isn’t necessarily exhaustive, as games can...
I Will Speak At Casual Connect Asia 2015 In Singapore Next Week
Casual Connect Asia 2015 is scheduled to take place next week in Singapore, a three-day event focusing on the “casual games” industry in Asia and elsewhere. The topic I myself will be speaking about is: “Demystifying Japan: What Pitfalls And Chances Does The World’s Biggest...
Connect With Me On Social Media
Sorry for this interjection (not a typical blog post), but in case you didn’t already, please feel free to connect with me via the following social media and channels: Email My company’s website (Kantan Games Inc.) LinkedIn Twitter (If you are interested in news about mobile games in...
Release Calendar For Listed Japanese Mobile Game Companies (As Of May 3)
Here is an updated calendar of major free-to-play native apps that publicly traded Japanese mobile game makers have announced for the coming months. Please note that these titles can be modified, canceled, or released at any given time. The list isn’t necessarily exhaustive, as games can...