Japan has another social game maker that went IPO at the Tokyo Stock Exchange: Ateam, a Nagoya-based company, got listed in the Mothers section (code: 3662) yesterday. As many domestic social gaming companies (i.e. Klab), Ateam didn’t start with a focus on these games: the company was founded...
Which Major Game Companies In Japan Are Active In Web3 Gaming? Almost All Of Them
While some of the big European and American game companies have expressed skepticism about Web3 gaming, scaled down ambitions or adopted a wait-and-see approach, things are very much different in Japan. (In that context, Japan is actually similar to South Korea (or Asia in general), but I will...
Japan’s Blockchain Gaming Industry: A Primer
Even before establishing my consultancy Kantan Games, I have been active in the Japanese game industry since around 2008 – and a lot has happened since that time. Now, here is what I believe is one of the first comprehensive overviews in English on Japan’s blockchain gaming industry...
$3.5-9 Million: Mobile Game Development Costs Keep Rising In Japan
It’s not a secret that a lot of the cost blocks across the value chain in mobile gaming have been getting bigger over the last years. This is also true with regards to development. After all, spec bumps in hardware are leading to increased adoption of 3D graphics, games are generally deeper...
Release Calendar For Listed Japanese Mobile Game Companies (As Of March 29)
Here is an updated calendar of major free-to-play native apps that publicly traded Japanese mobile game makers have announced for the coming months. Please note that these titles can be modified, canceled, or released at any given time. The list isn’t necessarily exhaustive, as games can...
Release Calendar For Listed Japanese Mobile Game Companies (As Of March 22)
Here is an updated calendar of major free-to-play native apps that publicly traded Japanese mobile game makers have announced for the coming months. Please note that these titles can be modified, canceled, or released at any given time. The list isn’t necessarily exhaustive, as games can...