By Dr. Serkan Toto – On Japan's Game Industry

Market Cap Of Puzzle & Dragons Maker GungHo Hits US$9 Billion. DeNA: US$4.3 Billion. GREE: US$3 Billion.

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There is no end to the Puzzle & Dragons hype in Japan, it seems.

The country’s top smartphone game now has over 12 million users, is generating a staggering US$62-86 million – per month, and has been advertised with a new campaign on national TV since the end of March.

Maker GungHo has just announced a DS version of the RPG/puzzle hybrid for later this year, in addition to the release of a spin-off dubbed “Puzzle & Dragons Challenge” for iOS and Android a few days ago (both titles are for Japan only at this point).

And yesterday, the company rolled out Puzzle & Dragons’ English version on Android (here is the iOS version that came out late last year).

GungHo is listed at the Osaka Stock Exchange, and I have pointed out how their market cap has risen over the last few months (driven almost exclusively by Puzzle & Dragons’ growth) quite a few times in the past.

As a reaction to the two Puzzle & Dragons spin-offs and the new English-language Android version of the game, GungHo’s stock price went through the roof yesterday.

After adding close to 15% in a single day, GungHo’s market cap now stands at a mind-blowing US$9 billion.

In that area, GungHo destroy every mobile game company out there, including:

With US$9 billion, GungHo’s market cap exceeds that of national airline ANA, Daihatsu, Mitsubishi Motors, Sanyo Electric, NEC, or Sharp: that’s what one successful smartphone game (a potential new billion dollar franchise) can trigger on the Japanese market.

About the author

Dr. Serkan Toto

I am the CEO & Founder of Kantan Games Inc., an independent consultancy focused on Japan’s game industry.

Please feel free to connect via Email (Serkan at kantangames.com), LinkedIn or Twitter.

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By Dr. Serkan Toto – On Japan's Game Industry