By Dr. Serkan Toto – On Japan's Game Industry

GREE’s Q2 FY2012 Report Shows Company Still Growing Rapidly [Social Games]

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It seems that nothing can stop GREE, at least not at the moment. In its Q2 FY2012 financial report, the company says that sales grew a staggering 190% year-on-year to 41.5 billion yen (US$545 million).

In the same time frame, net income even went up 206% to reach 12.7 billion yen (US$167 million). Again, this is just for the second quarter of the fiscal 2012 (which for GREE ends in June this year):

The number of users across GREE and Openfeint nearly reached 190 million in December:

Against this backdrop, GREE (once again) raised its forecast for the entire fiscal year. The company now expects to sales to hit 160 to 170 billion yen (US$2.1 to 2.2 billion) and net income to reach 44 to 50 billion yen (US$578 to 657 million).

These are just a few highlights. Direct downloads of the financial documents (in English):

For some reason, GREE also posted its annual report for FY2011 on its English website (it was available in Japanese only so far):
GREE’s FY2011 Annual Report

On a related note, mobile games news site Pocket Gamer today posted an interview with GREE CFO Naoki Aoyagi (who doubles as GREE International’s CEO) that’s worth a read.

About the author

Dr. Serkan Toto

I am the CEO & Founder of Kantan Games Inc., an independent consultancy focused on Japan’s game industry.

Please feel free to connect via Email (Serkan at kantangames.com), LinkedIn or Twitter.

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By Dr. Serkan Toto – On Japan's Game Industry