GREE today announced it has inked a deal with Adobe to bring the new Adobe AIR 3 plugin to social game providers this fall. GREE partners can then “embed the functions provided by the GREE SDK into AIR-based applications”.
Through the plugin, developers can also create multi-platform games with “existing code and known tools” (Adobe AIR 3 supports Android, iOS, Windows, Mac OS, and other platforms).
The press release fails to explain why developers (and gamers, eventually) should be excited (it mentions 3D in the headline but not in the text). The multi-platform aspect is one thing (although the devil is in the details here), but with AIR 3 and Flash 11, Adobe promises accelerated, real-time, and “console quality” 3D graphics on mobile devices.
In a blog post, Adobe says that, for example:
Flash Player 11 and AIR 3 take these even further by introducing Stage 3D, a new architecture for hardware accelerated graphics rendering that delivers 1000x faster rendering performance over Flash Player 10. It enables new classes of console-quality games and immersive apps (…).
Adobe AIR 3 is slated for an October 2011 release.