By Dr. Serkan Toto – On Japan's Game Industry

Round-Up: GREE-Related News From The Last 2 Weeks [Social Games]

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Here’s a quick run-down on GREE-related news I wasn’t able to cover in the last 2 weeks (listed chronologically):

August 4, 2011: GREE gets pre-installed on the world’s first Microsoft Windows Mango phone in Japan (article in English)

August 4, 2011: GREE announces a user base of 130 million worldwide (press release in English, article in English)

August 4, 2011: GREE “partner” Konami sees huge success with its social gaming business (article in English)

August 5, 2011: GREE and Tencent announce common platform for games development (press release in English, article in English)

August 5, 2011: GREE holds GREE Platform Summer Conference 2011 in Tokyo

August 8, 2011: GREE announces partnership with SK Telecom in South Korea (press release in English, article in English)

August 8, 2011: Konami starts distributing soccer card game “J-League Dream Eleven” on GREE

August 8, 2011: GREE publishes financial report for Q4 FY2011 (in English)

August 9, 2011: GREE acquires a 5.1% stake in listed gaming company Cave for $2.2 million

August 9, 2011: GREE and partner The9 fund Android games (article in English)

August 10, 2011: GREE starts accepting payments for virtual goods (through PCs, smartphones and feature phones) through digital payment provider Bitcash

August 10, 2011: GREE property Openfeint (along with The 9) brings 60 mobile games to China (article in English)

About the author

Dr. Serkan Toto

I am the CEO & Founder of Kantan Games Inc., an independent consultancy focused on Japan’s game industry.

Please feel free to connect via Email (Serkan at kantangames.com), LinkedIn or Twitter.

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By Dr. Serkan Toto – On Japan's Game Industry