Japan’s PC gaming industry continues to grow. Just before Tokyo Game Show 2024 started last week, Japan’s Computer Entertainment Supplier’s Association (CESA) shared data showing how rapidly the sector in this country has been expanding. According to CESA, Japan’s PC gaming market...
Another Financial Year, Another Record For The Pokemon Company
It is widely believed that Pokemon is the biggest entertainment brand of all time, and The Pokemon Company again shows why. You can find last year’s numbers here, and now the Japanese government’s official gazette followed up with the financials for the fiscal that ended on February 29 this...
The Top Western Mobile Game Publishers In Japan Today
Generally speaking, Japan has always been a tough nut to crack for Western mobile game developers: In my experience of over 15 years working in this business, only China is more difficult to enter. But there is also a handful of European and American companies that are very successful in this...
GLOBAL GAME BUSINESS TRENDS IN 2024 (PREDICTION)
Just like last year for 2023, game industry news site GamesIndustry.biz asked several analysts for predictions about the global gaming market in 2024. Here is a repost from my contribution to their article: “Switch 2” will come and be $400 The time is finally here for a Switch...
Japan’s Gaming Market Slightly Grew in 2022 – Against The Global Trend
Game industry data provider KADOKAWA ASCII Research Laboratories just published a new set of numbers on the state of the Japanese market. According to the company, the overall gaming market in Japan grew 1.4% year-on-year to 2.03 trillion yen in 2022 – which currently converts to US$13.9...
Japanese Steam User Number Reaches Record High
PC gaming has been becoming bigger and bigger in Japan in recent years, and the most recent statistics from Steam seem to support the trend. According to Steam’s own “Hardware & Software Survey”, the percentage of Japanese-speaking users reached 2.82% in June 2023.I am...